Streamly Quick Tutorial
About This Document
This guide introduces programming with Streamly using a few practical examples:
- We will start with a simple program that counts the number of words in a text. We will then transform this program into a concurrent program that can efficiently use multiprocessing hardware.
- Next, we will create a concurrent network server. We then show how to write a network server that merges multiple streams concurrently.
- Our third example shows how to list a directory tree concurrently, by reading multiple directories in parallel.
- Finally, we will look at how to rate limit stream processing.
It concludes with suggestions for further reading.
Getting Started
Installing Streamly
If you wish to follow along and run examples in this guide, please see
the Using Streamly guide
for instructions on how to use the streamly package interactively or
in a project.
Additionally, see Installing Haskell for instructions on how to install haskell.
An overview of the types used in these examples
As an expository device, we have indicated the types at the intermediate stages of stream computations as comments in the examples below. The meaning of these types are:
- A
Stream IO ais a representation of a sequence of values of typeain the IO Monad. - A
Fold IO a bis a representation of a function that converts a stream of typeato a final accumulator of typebin the IO Monad.
The Examples
The code snippets below should work in GHCi if all of those are typed in sequence. For brevity, imports that are already used in earlier snippets are omitted from the latter ones.
Modular Word Counting
A Fold in Streamly is a composable stream consumer. For our first
example, we will use Folds to count the number of bytes, words and lines
present in a file. We will then compose individual Folds together to
count words, bytes and lines at the same time.
Please see the file WordCountModular.hs for the complete example program.
Count Bytes (wc -c)
We start with a code fragment that counts the number of bytes in a file:
>>> import Data.Function ((&))
>>> import Streamly.FileSystem.Path (Path)
>>> import qualified Streamly.FileSystem.Path as Path
>>> import qualified Streamly.Data.Fold as Fold
>>> import qualified Streamly.Data.Stream as Stream
>>> import qualified Streamly.FileSystem.FileIO as File
>>> :{
wcb :: Path -> IO Int
wcb file = do
File.read file -- Stream IO Word8
& Stream.fold Fold.length -- IO Int
:}Count Lines (wc -l)
The next code fragment shows how to count the number of lines in a file:
>>> import Data.Word (Word8)
>>> import Streamly.Data.Fold (Fold)
>>> :{
-- ASCII character 10 is a newline.
countl :: Int -> Word8 -> Int
countl n ch = if ch == 10 then n + 1 else n
:}
>>> :{
-- The `nlines` fold accepts a stream of `Word8` and returns a line count (`Int`).
nlines :: Monad m => Fold m Word8 Int
nlines = Fold.foldl' countl 0
:}
>>> :{
wcl :: Path -> IO Int
wcl file =
File.read file -- Stream IO Word8
& Stream.fold nlines -- IO Int
:}Count Words (wc -w)
Our final code fragment counts the number of whitespace-separated words in a stream:
>>> import Data.Char (chr, isSpace)
>>> :{
countw :: (Int, Bool) -> Word8 -> (Int, Bool)
countw (n, wasSpace) ch =
if isSpace $ chr $ fromIntegral ch
then (n, True)
else (if wasSpace then n + 1 else n, False)
:}
>>> :{
-- The `nwords` fold accepts a stream of `Word8` and returns a word count (`Int`).
nwords :: Monad m => Fold m Word8 Int
nwords = fst <$> Fold.foldl' countw (0, True)
:}
>>> :{
wcw :: Path -> IO Int
wcw file =
File.read file -- Stream IO Word8
& Stream.fold nwords -- IO Int
:}Counting Bytes, Words and Lines Together
By using the Tee combinator we can compose the three folds that count
bytes, lines and words individually into a single fold that counts all
three at once. The applicative instance of Tee distributes its input
to all the supplied folds (Fold.length, nlines, and nwords) and
then combines the outputs from the folds using the supplied combiner
function ((,,)).
>>> import Streamly.Data.Fold (Tee(..))
>>> :{
-- The fold accepts a stream of `Word8` and returns the three counts.
countAll :: Fold IO Word8 (Int, Int, Int)
countAll = unTee $ (,,) <$> Tee Fold.length <*> Tee nlines <*> Tee nwords
:}
>>> :{
wc :: Path -> IO (Int, Int, Int)
wc file =
File.read file -- Stream IO Word8
& Stream.fold countAll -- IO (Int, Int, Int)
:}This example demonstrates the excellent modularity offered by Streamly’s simple and concise API.
The Performance of Word Counting
We compare two equivalent implementations: one using Streamly, and the other using C.
The performance of the Streamly word counting implementation (using ghc-9.4.4 and fusion-plugin) is:
$ time WordCount-hs gutenberg-500MB.txt
11242220 97050938 574714449 gutenberg-500MB.txt
real 0m2.033s
user 0m1.821s
sys 0m0.209s
The performance of an equivalent wc implementation in C is:
$ time WordCount-c gutenberg-500MB.txt
11242220 97050938 574714449 gutenberg-500MB.txt
real 0m2.113s
user 0m1.928s
sys 0m0.185s
Concurrent Word Counting
In our next example we show how the task of counting words, lines, and bytes could be done in parallel on multiprocessor hardware.
To count words in parallel we first divide the stream into chunks (arrays), do the counting within each chunk, and then add all the counts across chunks. We use the same code as above except that we use arrays for our input data.
Please see the file WordCountParallel.hs for the complete working code for this example, including the imports that we have omitted below.
First we create a new data type Counts that holds all the context.
>>> :{
-- Counts lines words chars lastCharWasSpace
data Counts = Counts !Int !Int !Int !Bool deriving Show
:}
>>> :{
{-# INLINE count #-}
count :: Counts -> Char -> Counts
count (Counts l w c wasSpace) ch =
let l1 = if ch == '\n' then l + 1 else l
(w1, wasSpace1) =
if isSpace ch
then (w, True)
else (if wasSpace then w + 1 else w, False)
in Counts l1 w1 (c + 1) wasSpace1
:}The countArray function counts the line, word, char counts in one chunk:
>>> import Streamly.Data.Array (Array)
>>> import qualified Streamly.Data.Array as Array
>>> import qualified Streamly.Unicode.Stream as Unicode
>>> :{
countArray :: Array Word8 -> IO Counts
countArray arr =
Array.read arr -- Stream IO Word8
& Unicode.decodeLatin1 -- Stream IO Char
& Stream.fold (Fold.foldl' count (Counts 0 0 0 True)) -- IO Counts
:}Here the function count and the Counts data type are defined in the
WordCount helper module defined in WordCount.hs.
When combining the counts in two contiguous chunks, we need to check
whether the first element of the next chunk is a whitespace character
in order to determine if the same word continues in the next chunk or
whether the chunk starts with a new word. The partialCounts function
adds a Bool flag to Counts returned by countArray to indicate
whether the first character in the chunk is a space.
>>> :{
partialCounts :: Array Word8 -> IO (Bool, Counts)
partialCounts arr = do
let r = Array.getIndex 0 arr
case r of
Just x -> do
counts <- countArray arr
return (isSpace (chr (fromIntegral x)), counts)
Nothing -> return (False, Counts 0 0 0 True)
:}addCounts then adds the counts from two consecutive chunks:
>>> :{
addCounts :: (Bool, Counts) -> (Bool, Counts) -> (Bool, Counts)
addCounts (sp1, Counts l1 w1 c1 ws1) (sp2, Counts l2 w2 c2 ws2) =
let wcount =
if not ws1 && not sp2 -- No space between two chunks.
then w1 + w2 - 1
else w1 + w2
in (sp1, Counts (l1 + l2) wcount (c1 + c2) ws2)
:}To count in parallel we now only need to divide the stream into arrays, apply our counting function to each array, and then combine the counts from each chunk.
>>> :set -XFlexibleContexts
>>> import GHC.Conc (numCapabilities)
>>> import qualified Streamly.Data.Stream.Prelude as Stream
>>> :{
wc :: Path -> IO (Bool, Counts)
wc file = do
File.readChunks file -- Stream IO (Array Word8)
& Stream.parMapM cfg partialCounts -- Stream IO (Bool, Counts)
& Stream.fold add -- IO (Bool, Counts)
where
cfg = Stream.maxThreads numCapabilities . Stream.ordered True
add = Fold.foldl' addCounts (False, Counts 0 0 0 True)
:}We can replace parMapM with mapM to get a serial version of the program.
A benchmark with 2 CPUs:
$ time WordCount-hs-parallel gutenberg-500MB.txt
11242220 97050938 574714449 gutenberg-500MB.txt
real 0m1.443s
user 0m2.095s
sys 0m0.202s
These example programs have assumed ASCII encoded input data. For UTF-8
streams, we have a concurrent wc implementation
with UTF-8 decoding. This concurrent implementation performs as well
as the standard wc program in serial benchmarks. In concurrent mode
Streamly’s implementation can utilise multiple processing cores if
these are present, and can thereby run much faster than the standard
binary.
Streamly provides concurrency facilities similar to OpenMP and Cilk but with a more declarative style of expression. With Streamly you can write concurrent programs with ease, with support for different types of concurrent scheduling.
A Concurrent Network Server
We now move to a slightly more complicated example: we simulate a dictionary lookup server which can serve word meanings to multiple clients concurrently.
Please see the file WordServer.hs for the complete code for this example.
>>> import Control.Concurrent (threadDelay)
>>> import Control.Exception (finally)
>>> import Network.Socket (Socket, close)
>>> import qualified Streamly.Data.Parser as Parser
>>> import qualified Streamly.Network.Inet.TCP as TCP
>>> import qualified Streamly.Network.Socket as Socket
>>> import qualified Streamly.Unicode.Stream as Unicode
>>> :{
-- Simulate network/db query by adding a delay.
fetch :: String -> IO (String, String)
fetch w = threadDelay 1000000 >> return (w,w)
:}
>>> :{
-- Read lines of whitespace separated list of words from a socket, fetch the
-- meanings of each word concurrently and return the meanings separated by
-- newlines, in same order as the words were received. Repeat until the
-- connection is closed.
lookupWords :: Socket -> IO ()
lookupWords sk =
Socket.read sk -- Stream IO Word8
& Unicode.decodeLatin1 -- Stream IO Char
& Stream.wordsBy isSpace Fold.toList -- Stream IO String
& Stream.parMapM cfg fetch -- Stream IO (String, String)
& fmap show -- Stream IO String
& Stream.intersperse "\n" -- Stream IO String
& Unicode.encodeStrings Unicode.encodeLatin1 -- Stream IO (Array Word8)
& Stream.fold (Socket.writeChunks sk)
where
cfg = Stream.ordered True
:}
>>> :{
serve :: Socket -> IO ()
serve sk = finally (lookupWords sk) (close sk)
:}
>>> :{
-- | Run a server on port 8091. Accept and handle connections concurrently. The
-- connection handler is "serve" (i.e. lookupWords). You can use "telnet" or
-- "nc" as a client to try it out.
main :: IO ()
main =
TCP.accept 8091 -- Stream IO Socket
& Stream.parMapM id serve -- Stream IO ()
& Stream.fold Fold.drain -- IO ()
:}Merging Incoming Streams
In the next example, we show how to merge logs coming from multiple
nodes in your network. These logs are merged at line boundaries and
the merged logs are written to a file or to a network destination.
This example uses the concatMapWith combinator to merge multiple
streams concurrently.
Please see the file MergeServer.hs for the complete working code, including the imports that we have omitted below.
>>> import Streamly.Data.Stream (Stream)
>>> import System.IO (IOMode(AppendMode), Handle, withFile)
>>> import qualified Streamly.Network.Socket as Socket
>>> import qualified Streamly.FileSystem.Handle as Handle
>>> :{
-- | Read a line stream from a socket.
-- Note: lines are buffered, and we could add a limit to the
-- buffering for safety.
-- readLines :: Socket -> Stream IO (Array Char)
readLines sk =
Socket.read sk -- Stream IO Word8
& Unicode.decodeLatin1 -- Stream IO Char
& Stream.foldMany line -- Stream IO (Array Char)
where
line = Fold.takeEndBy (== '\n') Array.create
:}
>>> :{
-- recv :: Socket -> Stream IO (Array Char)
recv sk = Stream.finallyIO (close sk) (readLines sk)
:}
>>> :{
-- | Starts a server at port 8091 listening for lines with space separated
-- words. Multiple clients can connect to the server and send streams of lines.
-- The server handles all the connections concurrently, merges the incoming
-- streams at line boundaries and writes the merged stream to a file.
-- server :: Handle -> IO ()
server file =
TCP.accept 8090 -- Stream IO Socket
& Stream.parConcatMap (Stream.eager True) recv -- Stream IO (Array Char)
& Stream.unfoldEach Array.reader -- Stream IO Char
& Unicode.encodeLatin1 -- Stream IO Word8
& Stream.fold (Handle.write file) -- IO ()
:}
>>> :{
main :: IO ()
main = withFile "output.txt" AppendMode server
:}Listing Directories Recursively/Concurrently
Our next example lists a directory tree recursively, and concurrently.
This example uses the tree traversing combinator parConcatIterate. This
combinator maps a stream generator function on the input stream and then
recursively on the generated stream as well and flattens the results. We map a
directory to a stream generating its children and a file to a nil stream. This
results in a concurrent recursive depth first traversal of the directory tree.
Please see ListDir.hs for the complete working code.
>>> import System.IO (stdout, hSetBuffering, BufferMode(LineBuffering))
>>> import qualified Streamly.Internal.FileSystem.DirIO as Dir (readEitherPaths)
>>> :set -XQuasiQuotes
>>> import Streamly.FileSystem.Path (path)
>>> import qualified Streamly.FileSystem.Path as Path
>>> import Data.Bifunctor(bimap)
>>> :{
main :: IO ()
main = do
hSetBuffering stdout LineBuffering
let start = Stream.fromPure (Left [path|.|])
f = either (Dir.readEitherPaths id) (const Stream.nil)
ls = Stream.parConcatIterate id f start
in Stream.fold (Fold.drainMapM (print . bimap Path.toString Path.toString)) ls
:}Rate Limiting
For concurrent streams, a stream evaluation rate can be specified. For example, to print “tick” once every second you can simply write:
>>> import qualified Streamly.Internal.Data.Stream as Stream (timestamped)
>>> :{
main :: IO ()
main =
Stream.parRepeatM (Stream.avgRate 1) (pure "tick") -- Stream IO String
& Stream.timestamped -- Stream IO (AbsTime, String)
& Stream.fold (Fold.drainMapM print) -- IO ()
:}Please see the file Rate.hs for the complete working code.
The concurrency of the stream is automatically controlled to match the specified rate. Streamly’s rate control works precisely even at throughputs as high as millions of yields per second.
For more sophisticated rate control needs please see the Streamly reference documentation.
Reactive Programming: Acid Rain Game
Objective of the Game
The game starts with a certain measure of health of the player. As time passes the health of the player keeps on deteriorating because acid rain is going on. If the health reaches 0 the player dies and the game is over. If the player types “potion” on the CLI, the health is improved, the game continues if the player keeps typing potion rapidly enough. If the player types “harm” instead the health of the player deteriorates and the player dies sooner. If the player types “quit” then the game ends.
Importing Required Modules
Let’s first import the required modules from streamly and base.
{-# LANGUAGE FlexibleContexts #-}
import Control.Monad.IO.Class (MonadIO(liftIO))
import Control.Monad.State (MonadState, get, modify)
import Data.Function ((&))
import Streamly.Data.Stream.Prelude (MonadAsync, Stream)
import qualified Streamly.Data.Fold as Fold
import qualified Streamly.Data.Stream.Prelude as StreamEvents
The possible events in the system are represented by the Event data type.
Acid rain generates the Harm event, typing “potion” on the CLI generates the
Heal event, typing “harm” generates the Harm event, and typing “quit”
generates the Quit event. Harm and Heal events have an integer associated
which represents the degree of harm or healing.
data Event = Quit | Harm Int | Heal Int deriving (Eq, Show)This application has two independent and concurrent sources of event
streams, acidRain and userAction.
Acid Rain Stream
Now let’s simulate acid rain. The acidRain function below generates a stream of
Harm 1 events, one event is generated per second.
acidRain :: MonadAsync m => Stream m Event
acidRain = Stream.parRepeatM (Stream.constRate 1) (return $ Harm 1)User Event Stream
The second stream is the stream of events generated by the user by typing
commands on the CI. The userAction function reads the standard input,
interprets the command typed and generates the appropriate event. It keeps
doing this forever, this is an infinite stream.
userAction :: MonadAsync m => Stream m Event
userAction = Stream.repeatM $ liftIO askUser
where
askUser = do
command <- getLine
case command of
"potion" -> return (Heal 10)
"harm" -> return (Harm 10)
"quit" -> return Quit
_ -> putStrLn "Type potion or harm or quit" >> askUserCombined Stream
Now let’s combine the streams generated by acid rain and the stream generated
by the CLI. Both the streams should be generated concurrently, therefore, we
use the parList function to combine them, this function combines a list of
streams concurrently. We use the eager True option to ensure that both the
streams are evaluated as soon as possible.
parallel :: MonadAsync m => [Stream m a] -> Stream m a
parallel = Stream.parList (Stream.eager True)
eventStream :: MonadAsync m => Stream m Event
eventStream = parallel [userAction, acidRain]Process Health Events
The runEvents function below maintains the health of the player as an integer
value in the State monad. It maps the processEvents function on the event
stream. The Harm or Heal events decrement or increment the player health
value appropriately. If we encounter a Quit event the function returns Done
otherwise it returns Continue. The resulting stream is a stream of Result
values.
data Result = Continue | Done
runEvents :: (MonadAsync m, MonadState Int m) => Stream m Result
runEvents = Stream.mapM processEvents eventStream
where
processEvents event =
case event of
Harm n -> modify (\h -> h - n) >> return Continue
Heal n -> modify (\h -> h + n) >> return Continue
Quit -> return DoneCheck the Player Status
The runEvents function above returns a stream of results after processing the
health events. The stream consists of results indicating whether the game
should continue or end, the State monad supplies the current health of the
player.
Now we map the getStatus function on the Result stream. If we encounter a
Done in the result stream then it means the user has quit the game, so we
return GameOver, if the health of the player is 0 or less then the player has
died and we return GameOver, otherwise we return Alive.
data Status = Alive | GameOver deriving Eq
getStatus :: (MonadAsync m, MonadState Int m) => Result -> m Status
getStatus result =
case result of
Done -> liftIO $ putStrLn "You quit!" >> return GameOver
Continue -> do
h <- get
liftIO
$ if (h <= 0)
then putStrLn "You die!" >> return GameOver
else putStrLn ("Health = " <> show h) >> return AliveTying it all Together
We start with the Result stream using the runEvents function. Then we map
the getStatus function on this stream and turn it into a Status stream.
Then we run the State monad using runStateT, supplying the initial health
to be 60, the resulting stream is a tuple of (health, status) in the IO monad.
We then discard the health and just keep the status, resulting in a Status
stream. We then fold this Status stream using the takeEndBy fold, this fold
terminates as soon as a GameOver value is encountered in the stream.
main :: IO ()
main = do
putStrLn "Your health is deteriorating due to acid rain,\
\ type \"potion\" or \"quit\""
runEvents -- Stream (StateT Int IO) Result
& Stream.mapM getStatus -- Stream (StateT Int IO) Status
& Stream.runStateT (pure 60) -- Stream IO (Int, Status)
& fmap snd -- Stream IO Status
& Stream.fold (Fold.takeEndBy (== GameOver) Fold.drain) -- IO ()
return ()Complete Working Example
You can find a complete working source of this example in the streamly-examples repo as AcidRain.hs. The idea of this game example has been taken from Gabriella Gonzalez’s pipes-concurrency package.
Reactive Programming: Circling Square
For a simple graphical example where we generate an animation by rendering a graphics frame periodically, see the SDL based circling square example adapted from Yampa in CirclingSquare.hs.
More Examples
If you would like to view more examples, please visit the Streamly Examples web page.